Hole Is Mine Infinite Hole Endgame Farming
After the campaign, turn the Hole into a farm for upgrades, kits, and completion goals.
Infinite Hole is Hole Is Mine’s post-campaign farming mode — the place where the divine Hole stops being only a story climb and becomes a long-form workshop. Once you have pushed through the main Depths, rescued the Mini’Ohs that define your roster, and rebuilt enough Village to feel at home, Infinite Hole lets you clean leftover upgrade branches, test wild equipment combinations, and chase completion goals without pretending every session must advance a critical purification beat.
This guide assumes the full Steam release (App ID 4508020), launched August 10, 2026 by Incrementalist with SpaceJazz co-publishing. Single-player only. Full controller support. Steam Deck Verified. If you have not finished the campaign climb, prioritize Depths Walkthrough and How to Start an Incursion first. Infinite Hole advice applied too early can distract you from focused early carries.
What Infinite Hole is for
During the campaign, good play is narrow: one carry, timed bag throws, Holy Blook on breakpoints, Village nodes for the current band. Infinite Hole flips the incentive. Now you can afford breadth. Finish the three-hundred-plus upgrade graph’s neglected corners. Try the five-hundred-plus equipment combinations that looked impractical on a five-hour core timer. Revisit secrets you parked in Village and Secrets. Experiment with clone items, Friendship Wool setups, Heavy Axe (Heaxy Axe) tempo sheets, and Bravery Helmet stacks without risking a stuck story wall.
Infinite Hole is still not multiplayer. You farm alone. That solitude is a feature: your lab conditions stay clean. Log experiments so you know which kits actually clear faster or safer.
Setting endgame goals
Pick a primary goal per session or week:
- Complete remaining Village rebuild branches.
- Finish Holy Blook sinks on secondary Mini’Ohs.
- Master one experimental equipment archetype.
- Clear parked secrets and exploration routes.
- Optimize a comfort kit for long Steam Deck sessions.
- Prepare showcase loadouts for fun challenges you invent.
Without a goal, Infinite Hole becomes idle clicking. With a goal, it becomes the best part of an incremental adventure: systems toys with the campaign pressure removed. Use the Tier List Hub to decide which secondary Mini’Ohs deserve the next investment wave.
Farming loop differences
Campaign Incursions answer “can I purify the next band?” Infinite Hole sessions answer “what do I learn or finish today?” You may throw the bag more often because failure costs less narratively, but readiness still matters for efficiency. A sloppy infinite farm is still a slow farm. Keep the collect → upgrade → Incursion rhythm; just allow wider upgrade targets.
Surface cycles can be longer when you are funding multiple Mini’Oh kits. They can be shorter when you are stress-testing a single experimental loadout. Adjust deliberately. Reread How to Upgrade if your endgame sheet becomes chaos again — focus habits still win, even when the focus rotates weekly.
Equipment playground rules
Infinite Hole is where weird kits belong. Try clone-heavy sheets. Try Friendship Wool support cores. Try pure tempo Heavy Axe lines. Try Bravery Helmet survival stacks that would have been overkill mid-campaign. Change one major variable at a time when you are measuring results. If you change five slots and the Village board in one go, you will not know what worked.
Keep a “museum” note of favorite combinations. Hole Is Mine’s equipment density is a playground only if you remember the toys that spark joy. Screenshots help; written slot lists help more when you rebuild after experiments.
Village completion and secrets cleanup
Post-campaign is the correct time for wide Village completion. Buy the branches you skipped. Enable every quality-of-life node that makes long farms kinder. Then run a secrets week: return to Depth cues you marked earlier, now with exploration-friendly kits and no boss deadline. The Village guide’s etiquette still applies — do not casually ruin a measurement run for a random sparkle — but you can schedule entire evenings around discovery.
If a patch rebalances nodes, check Updates before dumping currencies into a newly nerfed path. Infinite Hole respects patches the same way the campaign does; only the emotional stakes change.
Session design for controllers and Steam Deck
Infinite Hole shines on Steam Deck because the loop is cozy and repetitive in a good way. Set a timer so farming sessions end cleanly. Confirm bag-throw bindings remain distinct from ordinary Left Click launch equivalents on your controller map. Comfort kits matter more than min-max spikes when you farm for an hour while traveling.
Windows desktop players can run denser experiment sheets with notes apps open. Either way, remember the platform scope: Steam. Not Roblox. Not a multiplayer lobby. The free Prologue (4511490) is behind you; this mode belongs to the full released game.
Returning value to the “main” fantasy
Even in Infinite Hole, you are still Shelly purifying and maintaining the Hole’s space, equipping Mini’Ohs, and tending the Village. Endgame farming feels best when it still tells that story. Outfit a Mini’Oh you rescued late. Finish a Village corner that looked broken at launch of your save. Prove a theory about Incursion timing that mid-campaign stress would not allow. Then share your findings with yourself for the next save — or simply enjoy the drill.
For foundational refreshers, Getting Started remains useful when muscle memory fades. For throw discipline, keep How to Start an Incursion bookmarked. For hazard literacy, the Depths Walkthrough still explains why a farm route feels dangerous. All siblings live on the Guides Hub. Community and store links sit on the Links Hub.
A sustainable Infinite Hole routine
Warm up with a short gather. Buy one planned upgrade set. Run one measurement Incursion. Log the result. Stretch. Repeat until the timer ends. Once a week, schedule secrets or Village completion instead of measurement. Once a patch lands, schedule a re-evaluate week. That routine turns Infinite Hole into a hobby loop instead of burnout.
You climbed roughly forty Depths to earn this mode. You specialized through hundreds of upgrades and equipment combinations to survive the story. Now spend that mastery generously. Farm with goals, experiment with method, rebuild without guilt, and let the Infinite Hole be what the name promises: room to keep playing Shelly’s incremental adventure long after the credits-shaped beat of the campaign is done.
Frequently Asked Questions
Quick answers about Hole Is Mine progression and builds.
When does Infinite Hole unlock?
Infinite Hole is the post-campaign farming mode. Finish the main Depth climb and story progression before treating it as your primary loop.
What should I farm first in Infinite Hole?
Pick one goal: leftover Village branches, secondary Mini'Oh kits, experimental equipment, or parked secrets. Avoid aimless currency dumping.
Do campaign upgrade rules still apply?
Efficiency still favors focus, but you can rotate focus weekly. Change one major variable at a time when testing kits.
Is Infinite Hole multiplayer?
No. Hole Is Mine remains single-player. Infinite Hole is a solo farming and experimentation space.
Can I ignore secrets until Infinite Hole?
Yes. Many players park non-critical secrets during the campaign and clear them comfortably in post-game sessions.